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Old Oct 07, 2010, 05:31 PM // 17:31   #1
Pre-Searing Cadet
 
Join Date: Apr 2006
Location: Tyria, duh...
Guild: Knights of the Alliance
Profession: R/Me
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Default PC for many golds

Been gone from GW for quite a while. Lots of junk golds here, just looking to see what I could get. You don't need to tell me what the junk is worth, just say what ISN'T merch stuff and PC it. If there is just too much stuff, leave a reply saying so. Sorry for no screenshots.

I really appreciate it!

Boar Scepter req9 Divine Favor
+5 Energy, Memory 19%

Scepter of the Forgotten req11 Domination
+15%/stance, Quickening 10%

Butterfly Mirror req12 Inspiration
Health +29, Armor +5 vs Elemental

Furious Suntouched Spear
10% Double Adrenaline, Health +29

Scepter of the Forgotten req12 Spawning Power

Tribal Schield of Valor req10 Motivation
Health + 58/Hexed, Enchantments +19% duration

Zealous Ruby Maul req11 Hammer Mastery
Armor +5, Halves cast time 10%

Bronze Crusher
Health + 30, Halves skill recharge 10%

Water Wand req 8 Water Magic
Energy +5/Hexed, Halves recharge 10%

Earth Wand req9 Earth Magic
Energy +5/Hexed

Earth Wand req10 Earth Magic
Halves cast time 8%

Storm Artifact req 12 Air Magic
Energy +12, Armor +4/Attacking

Frost Artifact req10 Water Magic
Energy +12, Reduce Daze 33%

Earth Scroll req11 Earth Magic
Energy +12, Halves Fire Magic recharge 20%

Raven Staff
Energy +10, Energy +5, Halve casting time 9%, Health +29

Air Staff req9 Air Magic
Energy +5, Health +29

Silencing Guilded Daggers of Defense req8 Dagger Mastery
Armor +5, 15^50

Barged Steel Daggers of Fortitude req9 Dagger Mastery
Health +30, +15% vs Hexed

Shocking Half Moon of Warding req11 Marksmanship
15^50, Armor +7 vs Elemental

Poisonous Shortbow of Warding req9 Marksmanship
Energy +5, Armor +7 vs Elemental

Zealous Flatbow of Marksmanship req11 Marksmanship
15^50, Marksmanship +1 19%

Barbed Barbed Axe of Warding req10 Axe Mastery
+15% vs Hexed, Armor +7 vs Elemental

Vampiric Composite Bow req9 Marksmanship
4/-1 Vamp, 14^50

Zealous Azure Shortbow req9 Marksmanship
Health +29, Halves casting time 10%

Ebon Flatbow of Defense
+15%/Enchanted, Armor +5

Barbed Longbow req12 Marksmanship
+15%/ -5 Energy

Poisonous Shadow Bow of Defense req9 Marksmanship
14^50, Armor +5

Soul Spire req9 Soul Reaping
Energy +10, Halve skill recharge 20%, Energy +7 under 50%

Plagueborn Staff req 11 Restoration
Health +28, Armor +7 vs Elemental

Protective Icon req 8 Protection
Energy +12 Halve Casting time 8%

Shocking War Hammer req10 Hammer Mastery
15^50, Enchantment +19% duration

Furious Cleaver req11 Axe Mastery
+15%/Stance, Double adrenaline 10%

Ornate Buckler
-2 Damage/Enchanted, Blood Magic +1 20%

Zealous Shortsword req9 Swordsmanship
+14%/Enchanted

Cruel Longsword req10 Swordsmanship
+20% under 50%, Enchantments +15% duration

Vampiric Celestial Sword of Swordsmanship req9 Swordsmanship
3/-1, +14%/Enchantment, Swordsmanship +1 19%

Defender req7 Strength
Blood Magic +1 20%, -2 Damage/Stance

Icy Gladius of Defense Req8 Swordsmanship
15^50, Armor +5
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Old Oct 08, 2010, 05:47 PM // 17:47   #2
Pre-Searing Cadet
 
Join Date: Apr 2006
Location: Tyria, duh...
Guild: Knights of the Alliance
Profession: R/Me
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bump

Seriously though, I don't mind if it isn't even worth the time to PC these. If that's the case, just post and let me know, so I don't need to keep waiting.
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Old Oct 08, 2010, 07:06 PM // 19:06   #3
Wilds Pathfinder
 
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Join Date: Jul 2007
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A skipped thread doesn't mean the items posted on it are worthless. Maybe it slips unnoticed or the PCers that check it have no time to PC all of them when they check the thread. You gotta be patient :S

Btw, here are my 2 cents:

Boar -> Merch
Forgotten -> Merch
Butterfly -> Merch
Suntouched -> Salvage furious (3-5k) and merch the spear.
Forgotten 2 -> Merch
Tribal -> 3-4k (btw, shields can't have +19% enchants, check it )
Ruby maul -> Expert salvage for materials and hope for rubies (try to put a Highly salvageable inscription on it before salvaging)
Bronce crusher -> merch
Water wand -> Depends on dmg, colour and inscribable/oldschool. If inscribable, gold and max damage 10-15kish imo, otherwise merch.
Earth wands, artifacts and earth scroll -> Merch
Staves -> Merch
Gilded daggers -> ¿Max damage? If so 50-60kish if inscribable, ~20-25eish if OS imo. Wait for more opinions.
Steel daggers -> There are 3 skins, specify which one,
Halfmoon to soul spire -> Merch
Plagueborn -> If oldschool (not inscribable) merch
Protective -> In inscribable 20-25kish, otherwise merch
War hammer and cleaver -> Merch
Ornate -> Req? attribute? OS/inscribable? Anyway, probably merch food.
Shortsword -> Merch
Longsword -> If inscribable 2-3k, if OS merch
Celestial -> if inscribable ~20k otherwise merch
Defender -> Once again... req? attribute? OS/inscribable? ~.~
Gladius -> Max damage? If so 40kish orso if inscribable, 90-100kish if OS

Next time, try to stick more data to your post. It's impossible to PC items if details such as req, atribute, damage/armor, incribable/not inscribable are omitted.
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Old Oct 08, 2010, 10:18 PM // 22:18   #4
Pre-Searing Cadet
 
Join Date: Apr 2006
Location: Tyria, duh...
Guild: Knights of the Alliance
Profession: R/Me
Default

Thanks, I appreciate the advice!

Sorry, I didn't mean to come across as impatient either (although reading my own post, it definitely does seem that way...)

Strange, my notes have all of the req's and stuff down, but I didn't post them:

Tribal Shield: -5 Damage 19%

Guilded Daggers: Max damage/gold, OS though

Steel Daggers: Rare Skin, Inscribable

Plagueborn and Icon: Both OS

Ornate: req9 Tactics, OS

Longsword and Celestial: Both OS

Defender: req7 Strength, OS

Gladius: Max, OS

Question:

Is the Bronze Crusher really merch stuff? Is it just a cheap skin? It is max/gold/Inscribable.

Thanks again!
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